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eerste dump decennium

   

    

   

figure enhancement LXXII

For this session, I was out of marker paper, so started on smaller sketchpad paper.   It is more difficult with Conte crayon to get the fine details on a smaller scale, but it was also nice to be able to focus on the whole figure drawing and get a lot further on my rendering than normal.

Aazelion

This is a concept for a creature I made in Metroid Prime 3.  During the end of production there was not enough time to do a proper concept.  In fact, it was mostly modeled and designed based on the in-game camera, since this encounter was very unusual/ never-been-done before.  Even though you don’t really get to see the entire creature, there was more thought behind it’s design (something we strived to do at Retro) and I finally got around to make a proper concept to explain it. 

It’s called the Aazelion- a mole/ ant-lion-like monster that lives on the planet Phaaze. It uses its long whiskers to root and suspend itself into the side of a chasm. It’s rasping front claws and teeth fingers help it to capture and feed on anything that falls or ventures into the chasm.

note: you can see that I changed the creature somewhat in the concept.  Originally you had to shoot all the eyes to escape this guy, but in the end that gameplay was abandoned in favor of just shooting it’s mouth.  So I got rid of all the tacky eyes.

in-game screenshots:

figure enhancement LXXI

 

figure enhancement LXX

Turned the last two poses of this session into portraits.  If the model is ever not doing much for you for whatever reason, try making their portrait in 10- 15 minutes!  This made me really miss doing portraits.  I used to draw them in front of an ice cream shop… 6 years ago now?…..  when it was busy it was the most fulfilling artistic experience I have ever had.  There is nothing like the challenge of meeting complete strangers who are willing to sit and wait for you to capture a part of their essence!  There are not many art jobs with as much interaction, especially sitting in front of a computer monitor all day.

figure enhancement LXIX

figure enhancement LXVIII

Here I started using a middle tone Conte crayon.  Wasn’t exactly sure how to go about it at first.  I’ve since realized that you have to be efficient and rational in your process, so that you don’t end up putting down less information in the given time.  It is wasteful spending your time drawing over the same lines with both tones.  I’ve found that having a middle tone can be really helpful for indications of anatomy like the clavicles, shoulder blades, knees and ankles.  It also helps a lot to soften up facial features and cast shadows.

figure enhancement LXVII

More figure drawings.  This was a beautiful Russian model.  I wish I could draw her more, but I think she moved back to Moscow.  This is one of the times when the model was so beautiful, I had a difficult time with my drawings.

figure enhancement LXVI

It’s been a while since I posted some figure drawings.  I just scanned in a whole bunch from the last couple of months.  Here is the first set:

figure enhancement LXV

I was at the end of my marker paper pad for this session and it shows.  I always struggle with the lack of cushion against the cardboard without realizing why at first.  It would be better to take out the paper at the end of the pad and put it on top of a new pad.

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